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UX/UI & Design Systems

Enterprise UX, UI and Design Systems

Large organisations rarely have a design problem on one page. They have an inconsistency problem across hundreds of pages, built by different teams, over several years, with no shared component language.

We design the journeys people actually take, then build the reusable system that keeps those journeys consistent as the organisation adds to the platform.

We can own the complete experience layer, or design within your existing global design system and component library.

^ yes, including the button that looks different on four pages

What is an enterprise design system?

^ the short version, for humans and answer engines

An enterprise design system is a documented library of reusable interface components, patterns, tokens and usage rules that multiple teams build from. It replaces page-by-page design decisions with a shared vocabulary, so a website stays visually and functionally consistent as different teams publish to it over time.

What this covers

From journey mapping to a maintained component library.

Design work that survives handover - documented, tokenised and reviewed by development before freeze.

01

User Journeys & Wireframes

Map the routes each audience actually takes, then wireframe them before any visual design begins.

02

Information Architecture

Navigation, taxonomy and page hierarchy designed for the whole platform, not one template at a time.

03

Interface Design

High-fidelity design across desktop, tablet and mobile with real content, not placeholder text.

04

Design System & Tokens

Reusable components, spacing and colour tokens, states and documented usage rules.

05

Accessibility by Default

Contrast, focus states, keyboard operation and semantic structure designed in - not audited in afterwards.

06

Developer Handover

Component specs reviewed with the build team before design freeze so what is designed is what ships.

Packing slip

What you receive

^ real things that land, not bullet points on a proposal

Manifest GC-EUUDItems 08Fluff 00Ready to ship
01

Audience and journey maps for each priority user group

02

Approved wireframes signed off by content, UX and SEO

03

High-fidelity designs for desktop, tablet and mobile

04

A documented component library with states and usage rules

05

Design tokens for colour, type, spacing and elevation

06

Accessibility annotations and focus-order documentation

07

Developer handover files and component specifications

08

A design-system maintenance and governance model

No vapourware inside

Every line above is a named output with an owner and a date. If we cannot say who is delivering it, it does not go on the slip.

Questions

^ ask us anything, we answer straight

Consistency is a system, not a style guide.

If the same button looks different on four pages, the problem is not design taste - it is the absence of a maintained system.

Request a Website Transformation Review